欢迎访问ic37.com |
会员登录 免费注册
发布采购

S1D13506 参数 Datasheet PDF下载

S1D13506图片预览
型号: S1D13506
PDF下载: 下载PDF文件 查看货源
内容描述: S1D13506彩色LCD / CRT / TV控制器 [S1D13506 Color LCD/CRT/TV Controller]
分类和应用: 电视控制器
文件页数/大小: 696 页 / 5934 K
品牌: EPSON [ EPSON COMPANY ]
 浏览型号S1D13506的Datasheet PDF文件第309页浏览型号S1D13506的Datasheet PDF文件第310页浏览型号S1D13506的Datasheet PDF文件第311页浏览型号S1D13506的Datasheet PDF文件第312页浏览型号S1D13506的Datasheet PDF文件第314页浏览型号S1D13506的Datasheet PDF文件第315页浏览型号S1D13506的Datasheet PDF文件第316页浏览型号S1D13506的Datasheet PDF文件第317页  
Epson Research and Development  
Page 79  
Vancouver Design Center  
5. Program the BitBLT ROP Code Register to select Destination = Source. REG[102h]  
is set to 0Ch.  
6. Program the BitBLT Color Format Select bit for 16 bpp operations. REG[101h] is set  
to 01h.  
7. Program the BitBLT Memory Offset Registers to the ScreenStride in WORDS.  
BltMemoryOffset = ScreenStride ÷ 2  
= 640  
= 280h  
REG[10Dh] is set to 02h and REG[10Ch] is set to 80h.  
8. Program the BitBLT Destination/Source Linear Select bits for a rectangular blit (Bit-  
BLT Destination Linear Select = 0, BitBLT Source Linear Select = 0).  
Start the blit operation. REG[100h] is set to 80h.  
Note  
The order of register initialization is irrelevant as long as all relevant registers are pro-  
grammed before the BitBLT is initiated.  
10.2.6 Move BitBLT in Negative Direction with ROP  
The Move BitBLT in Negative Direction with ROP is very similar to the Move BitBLT in  
Positive direction and must be used when the source and destination blit areas overlap and  
the destination address is greater then the source address.  
Note  
For the Move BitBLT in Negative Direction it is necessary to calculate the addresses of  
the last pixel as opposed to the first pixel. This means calculating the addresses of the  
lower right corners as opposed to the upper left corners.  
Example 13: Copy a 9 x 321 rectangle at the screen coordinates x = 100, y = 10 to  
screen coordinates X = 105, Y = 20 using a 640x480 display at a color  
depth of 16 bpp.  
In the following example, the coordinates of the source and destination rectangles inten-  
tionally overlap.  
1. Calculate the source and destination addresses (lower right corners of the source and  
destination rectangles) using the following formula.  
SourceAddress  
= ((y + Height - 1) × ScreenStride) + ((x + Width - 1) × BytesPerPixel)  
= ((10 + 321 - 1) × (640 × 2)) + ((100 + 9 - 1) × 2)  
= 422616  
= 672D8h  
Programming Notes and Examples  
Issue Date: 01/02/06  
S1D13506  
X25B-G-003-03  
 复制成功!