Idle Mode
When the SM2..0 bits are written to 000, the SLEEP instruction makes the MCU enter
Idle mode, stopping the CPU but allowing the SPI, USART, Analog Comparator, ADC,
2-wire Serial Interface, Timer/Counters, Watchdog, and the interrupt system to continue
operating. This sleep mode basically halts clkCPU and clkFLASH, while allowing the other
clocks to run.
Idle mode enables the MCU to wake up from external triggered interrupts as well as
internal ones like the Timer Overflow and USART Transmit Complete interrupts. If
wake-up from the Analog Comparator interrupt is not required, the Analog Comparator
can be powered down by setting the ACD bit in the Analog Comparator Control and Sta-
tus Register – ACSR. This will reduce power consumption in Idle mode. If the ADC is
enabled, a conversion starts automatically when this mode is entered.
ADC Noise Reduction
Mode
When the SM2..0 bits are written to 001, the SLEEP instruction makes the MCU enter
ADC Noise Reduction mode, stopping the CPU but allowing the ADC, the external
interrupts, the 2-wire Serial Interface address watch, Timer/Counter2, and the
Watchdog to continue operating (if enabled). This sleep mode basically halts clkI/O
clkCPU, and clkFLASH, while allowing the other clocks to run.
,
This improves the noise environment for the ADC, enabling higher resolution measure-
ments. If the ADC is enabled, a conversion starts automatically when this mode is
entered. Apart from the ADC Conversion Complete interrupt, only an External Reset, a
Watchdog System Reset, a Watchdog Interrupt, a Brown-out Reset, a 2-wire Serial
Interface address match, a Timer/Counter2 interrupt, an SPM/EEPROM ready interrupt,
an external level interrupt on INT0 or INT1 or a pin change interrupt can wake up the
MCU from ADC Noise Reduction mode.
Power-down Mode
When the SM2..0 bits are written to 010, the SLEEP instruction makes the MCU enter
Power-down mode. In this mode, the external Oscillator is stopped, while the external
interrupts, the 2-wire Serial Interface address watch, and the Watchdog continue operat-
ing (if enabled). Only an External Reset, a Watchdog System Reset, a Watchdog
Interrupt, a Brown-out Reset, a 2-wire Serial Interface address match, an external level
interrupt on INT0 or INT1, or a pin change interrupt can wake up the MCU. This sleep
mode basically halts all generated clocks, allowing operation of asynchronous modules
only.
Note that if a level triggered interrupt is used for wake-up from Power-down mode, the
changed level must be held for some time to wake up the MCU. Refer to “External Inter-
rupts” on page 80 for details.
When waking up from Power-down mode, there is a delay from the wake-up condition
occurs until the wake-up becomes effective. This allows the clock to restart and become
stable after having been stopped. The wake-up period is defined by the same CKSEL
Fuses that define the Reset Time-out period, as described in “Clock Sources” on page
25.
Power-save Mode
When the SM2..0 bits are written to 011, the SLEEP instruction makes the MCU enter
Power-save mode. This mode is identical to Power-down, with one exception:
If Timer/Counter2 is enabled, it will keep running during sleep. The device can wake up
from either Timer Overflow or Output Compare event from Timer/Counter2 if the corre-
sponding Timer/Counter2 interrupt enable bits are set in TIMSK2, and the Global
Interrupt Enable bit in SREG is set.
If Timer/Counter2 is not running, Power-down mode is recommended instead of Power-
save mode.
36
ATmega48/88/168
2545D–AVR–07/04