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30141-23 参数 Datasheet PDF下载

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型号: 30141-23
PDF下载: 下载PDF文件 查看货源
内容描述: 的Geode ™ GXM处理器与MMX支持集成的x86解决方案 [Geode⑩ GXm Processor Integrated x86 Solution with MMX Support]
分类和应用: 微控制器和处理器外围集成电路微处理器
文件页数/大小: 244 页 / 4221 K
品牌: NSC [ National Semiconductor ]
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Integrated Functions (Continued)  
The BLT buffers in the dedicated cache temporarily store  
source and destination data, typically on a scan line basis.  
The hardware automatically loads frame-buffer data  
(source or destination) into the BLT buffers for each scan  
line. The software is responsible for making sure that this  
does not overflow the memory allocated for the BLT buff-  
ers. When the source data is a bitmap, the data is loaded  
directly into the BLT buffer before starting the BLT.  
pipeline registers will corrupt the values of the pending  
BLT. Software must prevent this from happening by check-  
ing the “BLT Pending” bit in the GP_BLT_STATUS register  
(GX_BASE+820Ch[2].  
Most of the graphics pipeline registers are latched directly  
from the master registers to the slave registers when  
starting a new BitBLT or vector operation. Some registers,  
however, use the updated slave values if the master regis-  
ters have not been written, which allows software to ren-  
der successive primitives without loading some of the  
registers as outlined in Table 4-21.  
Vectors  
are  
initiated  
by  
writing  
to  
the  
GP_VECTOR_MODE register (GX_BASE+8204h), which  
specifies the direction of the vector and a “read destina-  
tion data” flag. If the flag is set, the hardware will read  
destination data along the vector and store it temporarily  
in BLT Buffer 0.  
4.4.3 Pattern Generation  
The graphics pipeline contains hardware support for 8x8  
monochrome patterns (expanded to two colors), 8x8  
dither patterns (expanded to four colors), and 8x1 color  
patterns. The pattern hardware, however, does not main-  
tain a pattern origin, so the pattern data must be justified  
before it is loaded into the GXm processor’s registers. For  
solid primitives, the pattern hardware is disabled and the  
4.4.2 Master/Slave Registers  
When starting a BitBLT or vector operation, the graphics  
pipeline registers are latched from the master registers to  
the slave registers. A second BitBLT or vector operation  
can then be loaded into the master registers while the first  
operation is rendered. If a second BLT is pending in the  
master registers, any write operations to the graphics  
pattern  
color  
is  
always  
sourced  
from  
the  
GP_PAT_COLOR_0 register (GX_BASE+8110h).  
Table 4-21. Graphics Pipeline Registers  
Function  
Master  
GP_DST_XCOOR  
Next X position along vector.  
Master register if written, otherwise:  
Unchanged slave if BLT, source mode = bitmap.  
Slave + width if BLT, source mode = text glyph  
GP_DST_YCOOR  
Next Y position along vector.  
Master register if written, otherwise:  
Slave +/- height if BLT, source mode = bitmap.  
Unchanged slave if BLT, source mode = text glyph.  
GP_INIT_ERROR  
GP_SRC_YCOOR  
Master register if written, otherwise:  
Initial error for the next pixel along the vector.  
Master register if written, otherwise:  
Slave +/- height if BLT, source mode = bitmap.  
Revision 3.1  
121  
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