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30141-23 参数 Datasheet PDF下载

30141-23图片预览
型号: 30141-23
PDF下载: 下载PDF文件 查看货源
内容描述: 的Geode ™ GXM处理器与MMX支持集成的x86解决方案 [Geode⑩ GXm Processor Integrated x86 Solution with MMX Support]
分类和应用: 微控制器和处理器外围集成电路微处理器
文件页数/大小: 244 页 / 4221 K
品牌: NSC [ National Semiconductor ]
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Integrated Functions (Continued)  
4.4.6 Graphics Pipeline Register Descriptions  
The graphics pipeline maps 200h locations starting at  
GX_BASE+8100h. Refer to Section 4.1.2 “Control Regis-  
ters” on page 94 for instructions on accessing these regis-  
ters.  
Table 4-24 summarizes the graphics pipeline registers  
and Table 4-25 on page 125 gives detailed register/bit for-  
mats.  
Table 4-24. Graphics Pipeline Configuration Register Summary  
GX_BASE+  
Memory Offset  
Type  
Name / Function  
Default Value  
8100h-8103h  
8104-8107h  
8108h-810Bh  
R/W  
GP_DST/START_Y/XCOOR  
00000000h  
Destination/Starting Y and X Coordinates Register — In BLT mode this register  
specifies the destination Y and X positions for a BLT operation. In Vector mode it  
specifies the starting Y and X positions in a vector.  
R/W  
R/W  
GP_WIDTH/HEIGHT and GP_VECTOR_LENGTH/INIT_ERROR  
00000000h  
00000000h  
Width/Height or Vector Length/Initial Error Register — In BLT mode this register  
specifies the BLT width and height in pixels. In Vector mode it specifies the vector  
initial error and pixel length.  
GP_SRC_X/YCOOR and GP_AXIAL/DIAG_ERROR  
Source X/Y Coordinate Axial/Diagonal Error Register — In BLT mode this register  
specifies the BLT X and Y source. In Vector mode it specifies the axial and diago-  
nal error for rendering a vector.  
810Ch-810Fh  
8110h-8113h  
8114h-8117h  
R/W  
R/W  
R/W  
GP_SRC_COLOR_0 and GP_SCR_COLOR_1  
00000000h  
00000000h  
00000000h  
Source Color Register — Determines the colors used when expanding mono-  
chrome source data in either the 8-BPP mode or the 16-BPP mode.  
GP_PAT_COLOR_0 and GP_PAT_COLOR_1  
Graphics Pipeline Pattern Color 0 and 1 Registers — These two registers deter-  
mine the colors used when expanding pattern data.  
GP_PAT_COLOR_2 and GP_PAT_COLOR_3  
Graphics Pipeline Pattern Color 2 and 3 Registers — These two registers deter-  
mine the colors used when expanding pattern data.  
8120h-8123h  
8124h-8127h  
8128h-812Bh  
812Ch-812Fh  
R/W  
R/W  
R/W  
R/W  
GP_PAT_DATA 0 through 3  
00000000h  
00000000h  
00000000h  
00000000h  
Graphics Pipeline Pattern Data Registers 0 through 3 — Together these registers  
contain 128 bits of pattern data.  
GP_PAT_DATA_0 corresponds to bits [31:0] of the pattern data.  
GP_PAT_DATA_1 corresponds to bits [63:32] of the pattern data.  
GP_PAT_DATA_2 corresponds to bits [95:64] of the pattern data.  
GP_PAT_DATA_3 corresponds to bits [127:96] of the pattern data.  
GP_VGA_WRITE  
8140h-8143h  
(Note)  
R/W  
R/W  
R/W  
xxxxxxxxh  
00000000h  
00000000h  
Graphics Pipeline VGA Write Patch Control Register — Controls the VGA mem-  
ory write path in the graphics pipeline.  
8144h-8147h  
(Note)  
GP_VGA_READ  
Graphics Pipeline VGA Read Patch Control Register — Controls the VGA mem-  
ory read path in the graphics pipeline.  
8200h-8203h  
GP_RASTER_MODE  
Graphics Pipeline Raster Mode Register — This register controls the manipula-  
tion of the pixel data through the graphics pipeline. Refer to Section 4.4.5 “Raster  
Operations” on page 123.  
8204h-8207h  
8208h-820Bh  
R/W  
R/W  
GP_VECTOR_MODE  
00000000h  
00000000h  
Graphics Pipeline Vector Mode Register — Writing to this register initiates the  
rendering of a vector.  
GP_BLT_MODE  
Graphics Pipeline BLT Mode Register — Writing to this initiates a BLT operation.  
Note: The registers at GX_BASE+8140, 8144h, 8210h, and 8217h are located in the area designated for the graphics pipeline but  
are used for VGA emulation purposes. Refer to Table 5-5 on page 173 for these register’s bit formats.  
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Revision 3.1