PIC16F62X
3.1
Clocking Scheme/Instruction Cycle
3.2
Instruction Flow/Pipelining
The clock input (OSC1/CLKIN/RA7 pin) is internally
divided by four to generate four non-overlapping
quadrature clocks namely Q1, Q2, Q3 and Q4. Inter-
nally, the program counter (PC) is incremented every
Q1, the instruction is fetched from the program memory
and latched into the instruction register in Q4. The
instruction is decoded and executed during the
following Q1 through Q4. The clocks and instruction
execution flow is shown in Figure 3-2.
An “Instruction Cycle” consists of four Q cycles (Q1,
Q2, Q3 and Q4). The instruction fetch and execute are
pipelined such that fetch takes one instruction cycle
while decode and execute takes another instruction
cycle. However, due to the pipelining, each instruction
effectively executes in one cycle. If an instruction
causes the program counter to change (e.g., GOTO)
then two cycles are required to complete the instruction
(Example 3-1).
A fetch cycle begins with the program counter (PC)
incrementing in Q1.
In the execution cycle, the fetched instruction is latched
into the “Instruction Register (IR)” in cycle Q1. This
instruction is then decoded and executed during the
Q2, Q3, and Q4 cycles. Data memory is read during Q2
(operand read) and written during Q4 (destination
write).
FIGURE 3-2: CLOCK/INSTRUCTION CYCLE
Q2
Q3
Q4
Q2
Q3
Q4
Q2
Q3
Q4
Q1
Q1
Q1
OSC1
Q1
Q2
Q3
Internal
phase
clock
Q4
PC
PC
PC+1
PC+2
OSC2/CLKOUT
(ER mode)
Fetch INST (PC)
Execute INST (PC-1)
Fetch INST (PC+1)
Execute INST (PC)
Fetch INST (PC+2)
Execute INST (PC+1)
EXAMPLE 3-1: INSTRUCTION PIPELINE FLOW
1. MOVLW 55h
Fetch 1
Execute 1
Fetch 2
2. MOVWF PORTB
3. CALL SUB_1
Execute 2
Fetch 3
Execute 3
Fetch 4
4. BSF
PORTA, BIT3
Flush
Fetch SUB_1 Execute SUB_1
All instructions are single cycle, except for any program branches. These take two cycles since the fetch
instruction is “flushed” from the pipeline while the new instruction is being fetched and then executed.
DS40300B-page 12
Preliminary
1999 Microchip Technology Inc.