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30141-23 参数 Datasheet PDF下载

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型号: 30141-23
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内容描述: 的Geode ™ GXM处理器与MMX支持集成的x86解决方案 [Geode⑩ GXm Processor Integrated x86 Solution with MMX Support]
分类和应用: 微控制器和处理器外围集成电路微处理器
文件页数/大小: 244 页 / 4221 K
品牌: NSC [ National Semiconductor ]
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Integrated Functions (Continued)  
Table 4-25. Graphics Pipeline Configuration Registers (Continued)  
Bit  
Name  
Description  
Note: The Graphics Pipeline Source Color Register specifies the colors used when expanding monochrome source data in either the  
8-BPP mode or the 16-BPP mode. Those pixels corresponding to clear bits (0) in the source data are rendered using  
GP_SRC_COLOR_0 and those pixels corresponding to set bits (1) in the source data are rendered using  
GP_SRC_COLOR_1.  
GX_BASE+8110h-8113h  
8-BPP Mode  
GP_PAT_COLOR_A Register (R/W)  
Default Value = 00000000h  
31:24  
23:16  
GP_PAT_COLOR_0:  
8-BPP Color Index — The color index must be duplicated in the upper byte of GP_PAT_COLOR_0 when rendering 8-BPP  
data.  
15:8  
7:0  
GP_PAT_COLOR_1:  
8-BPP Color Index — The color index must be duplicated in the upper byte of GP_PAT_COLOR_1 when rendering 8-BPP  
data.  
16-BPP Mode  
31:16  
15:0  
GP_PAT_COLOR_0: 16-BPP Color (RGB)  
GP_PAT_COLOR_1: 16-BPP Color (RGB)  
Note: The Graphics Pipeline Pattern Color A and B Registers specify the colors used when expanding pattern data.  
GX_BASE+8114h-8117h  
8-BPP Mode  
GP_PAT_COLOR_B Register (R/W)  
Default Value = 00000000h  
31:24  
23:16  
GP_PAT_COLOR_2:  
8-BPP Color Index — The color index must be duplicated in the upper byte of GP_PAT_COLOR_2 when rendering 8-BPP  
data.  
15:8  
7:0  
GP_PAT_COLOR_3:  
8-BPP Color Index — The color index must be duplicated in the upper byte of GP_PAT_COLOR_3 when rendering 8-BPP  
data.  
16-BPP Mode  
31:16  
15:0  
GP_PAT_COLOR_2: 16-BPP Color (RGB)  
GP_PAT_COLOR_3: 16-BPP Color (RGB)  
Note: The Graphics Pipeline Pattern Color A and B Registers specify the colors used when expanding pattern data.  
GX_BASE+8120h-8123h GP_PAT_DATA_0 Register (R/W) Default Value = 00000000h  
31:0  
GP Pattern Data Register 0: The Graphics Pipeline Pattern Data Registers 0 through 3 together contain 128 bits of pat-  
tern data. The GP_PAT_DATA_0 register corresponds to bits [31:0] of the pattern data.  
GX_BASE+8124h-8127h  
GP_PAT_DATA_1 Register (R/W)  
Default Value = 00000000h  
31:0  
GP Pattern Data Register 1: The Graphics Pipeline Pattern Data Registers 0 through 3 together contain 128 bits of pat-  
tern data. The GP_PAT_DATA_1 register corresponds to bits [63:32] of the pattern data.  
GX_BASE+8128h-812Bh  
GP_PAT_DATA_2 Register (R/W)  
Default Value = 00000000h  
31:0  
GP Pattern Data Register 2: The Graphics Pipeline Pattern Data Registers 0 through 3 together contain 128 bits of pat-  
tern data. The GP_PAT_DATA_2 register corresponds to bits [95:64] of the pattern data.  
GX_BASE+812Ch-812Fh  
GP_PAT_DATA_3 Register (R/W)  
Default Value = 00000000h  
31:0  
GP Pattern Data Register 3: The Graphics Pipeline Pattern Data Registers 0 through 3 together contain 128 bits of pat-  
tern data. The GP_PAT_DATA_3 register corresponds to bits [127:96] of the pattern data.  
GX_BASE+8140h-8143h  
GP_VGA_WRITE Register (R/W)  
Default Value = xxxxxxxxh  
Note that the registers at GX_BASE+82140h and 8144h are located in the area designated for the graphics pipeline but are used for  
VGA emulation purposes. Refer to Table 5-5 on page 173 for these register’s bit formats.  
GX_BASE+8144h-8147h  
GP_VGA_READ Register (R/W)  
Default Value = 00000000h  
Note that the registers at GX_BASE+82140h and 8144h are located in the area designated for the graphics pipeline but are used for  
VGA emulation purposes. Refer to Table 5-5 on page 173 for these register’s bit formats.  
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