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30036-23 参数 Datasheet PDF下载

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型号: 30036-23
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内容描述: 的Geode ™ GXLV处理器系列的低功耗X86集成解决方案 [Geode⑩ GXLV Processor Series Low Power Integrated x86 Solutions]
分类和应用:
文件页数/大小: 247 页 / 4117 K
品牌: NSC [ National Semiconductor ]
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Integrated Functions (Continued)  
4.1.2 Control Registers  
4.1.3 Graphics Memory  
The control registers for the GXLV processor use 32 KB of  
the memory map, starting at GX_BASE+8000h (see Fig-  
ure 4-2). This area is divided into internal bus interface  
unit, graphics pipeline, display controller, memory control-  
ler, and power management sections:  
Graphics memory is allocated from system DRAM by the  
system BIOS. The GXLV processors graphics memory is  
mapped into 4 MB starting at GX_BASE+800000h. This  
area includes the frame buffer memory and storage for  
internal display controller state. The size of the frame  
buffer is a linear map whose size depends on the users  
requirements (i.e., resolution, color depth, video buffer,  
compression buffer, font caching, etc.). Frame buffer scan  
lines are not contiguous in many resolutions, so software  
that renders to the frame buffer must use a skip count to  
advance between scan lines. The display controller can  
use the graphics memory that lies between scan lines for  
the compression buffer. Accessing graphics memory  
between the end of a scan line and the start of another  
can cause display problems. The skip count for all sup-  
ported resolutions is shown in Table 4-2.  
The internal bus interface unit maps 100h locations  
starting at GX_BASE+8000h.  
The graphics pipeline maps 200h locations starting at  
GX_BASE+8100h.  
The display controller maps 100h locations starting at  
GX_BASE+8300h.  
The memory controller maps 100h locations starting at  
GX_BASE+8400h  
GX_BASE+8500h-8FFFh is dedicated to power  
management registers for the serial packet transmis-  
sion control, the user-defined power management  
address space, Suspend Refresh, and SMI status for  
Suspend/Resume.  
The graphics memory size is programmed by setting the  
graphics memory base address in the memory controller  
(see Table 4-15 on page 113). Display drivers communi-  
cate with system BIOS about resolution changes, to  
ensure that the correct amount of graphics memory is  
allocated. Since no mechanism exists to recover system  
DRAM from the operating system without rebooting when  
a graphics resolution change requires an increased  
amount of graphics memory, the system must be reboo-  
ted!  
The register descriptions are contained in the individual  
subsections of this chapter. Accesses to undefined regis-  
ters in the GXLV processor control register space will not  
cause a hardware error.  
.
Table 4-2. Display Resolution Skip Counts  
Screen  
Pixel  
Skip  
Resolution  
Depth  
Count  
640x480  
640x480  
8 bits  
16 bits  
8 bits  
1024  
2048  
1024  
2048  
1024  
2048  
2048  
800x600  
800x600  
16 bits  
8 bits  
1024x768  
1024x768  
1280x1024  
16 bits  
8 bits  
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