R
12.6.4.2 Combining Intrinsic and Specular Color Components ......240
12.6.4.3 Color Shading Modes........................................................240
12.6.4.4 Color Dithering...................................................................241
12.6.4.5 Vertex and Per Pixel Fogging............................................241
12.6.4.6 Alpha Blending (Frame Buffer)..........................................241
12.6.4.7 Microsoft DirectX* API and SGI OpenGL* API Logic Ops 242
12.6.4.8 Color Buffer Formats: 8-, 16-, or 32-bits per Pixel
(Destination Alpha)............................................................242
12.6.4.9 Depth Buffer ......................................................................242
12.6.4.10 Stencil Buffer .....................................................................243
12.6.4.11 Projective Textures............................................................243
12.6.5 2D Engine ...........................................................................................243
12.6.5.1 GMCH VGA Registers.......................................................243
12.6.5.2 Logical 128-bit Fixed BLT and 256 Fill Engine..................243
12.6.6 Video Engine.......................................................................................244
12.6.6.1 Hardware Motion Compensation.......................................244
12.6.6.2 Sub-Picture Support..........................................................244
12.6.7 Planes.................................................................................................245
12.6.7.1 Cursor Plane......................................................................245
12.6.7.2 Overlay Plane....................................................................245
12.6.7.3 Advanced Deinterlacing and Dynamic Bob and Weave ...246
12.6.8 Pipes...................................................................................................246
12.6.8.1 Clock Generator Units (DPLL) ..........................................246
Display Interfaces (Intel® 82915G/82915GV/82915GL/ 82910GL GMCH Only)247
12.7.1 Analog Display Port Characteristics ...................................................249
12.7.1.1 Integrated RAMDAC..........................................................249
12.7.1.2 Sync Signals......................................................................249
12.7.1.3 VESA/VGA Mode ..............................................................249
12.7.1.4 DDC (Display Data Channel) ............................................250
12.7.2 Digital Display Interface......................................................................250
12.7.2.1 Digital Display Channels – SDVOB and SDVOC..............250
12.7.2.2 ADD2 Card ........................................................................250
12.7.3 Multiple Display Configurations ..........................................................252
Power Management ...........................................................................................253
12.7
12.8
12.9
Clocking..............................................................................................................253
13
Electrical Characteristics.................................................................................................255
13.1
13.2
13.3
13.4
Absolute Maximum Ratings................................................................................255
Power Characteristics ........................................................................................257
Signal Groups.....................................................................................................259
DC Characteristics .............................................................................................262
13.4.1 General DC Characteristics................................................................262
13.4.2 RGB/CRT DAC Display DC Characteristics (Intel®
82915G/82915GV/82915GL/82910GL GMCH Only) .........................265
14
Ballout and Package Information....................................................................................267
14.1
14.2
14.3
DDR2 Ballout......................................................................................................267
DDR Ballout........................................................................................................329
Package Information ..........................................................................................395
15
10
Testability........................................................................................................................399
15.1
Complimentary Pins ...........................................................................................399
Datasheet