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30171-53 参数 Datasheet PDF下载

30171-53图片预览
型号: 30171-53
PDF下载: 下载PDF文件 查看货源
内容描述: 的Geode ™ GXLV处理器系列的低功耗X86集成解决方案 [Geode⑩ GXLV Processor Series Low Power Integrated x86 Solutions]
分类和应用: 微控制器和处理器外围集成电路微处理器时钟
文件页数/大小: 247 页 / 4117 K
品牌: NSC [ National Semiconductor ]
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Architecture Overview (Continued)  
1.6 INTEGRATED FUNCTIONS  
The GXLV processor integrates the following functions tra-  
ditionally implemented using external devices:  
1.6.2 Display Controller  
The display port is a direct interface to the Geode I/O  
companion (i.e., CS5530, part number 25420-03) which  
drives a TFT flat panel display, LCD panel, or a CRT dis-  
play.  
High-performance 2D graphics accelerator  
Separate CRT and TFT control from the display  
controller  
The display controller (video generator) retrieves image  
data from the frame buffer, performs a color-look-up if  
required, inserts the cursor overlay into the pixel stream,  
generates display timing, and formats the pixel data for  
output to a variety of display devices. The display control-  
ler contains DCT architecture that allows the GXLV pro-  
cessor to refresh the display from a compressed copy of  
the frame buffer. DCT architecture typically decreases the  
screen refresh bandwidth requirement by a factor of 15 to  
20, minimizing bandwidth contention.  
SDRAM memory controller  
PCI bridge  
The processor has also been enhanced to support VSA  
technology implementation.  
The GXLV processor implements a Unified Memory Archi-  
tecture (UMA). By using DCT (Display Compression Tech-  
nology) architecture, the performance degradation  
inherent in traditional UMA systems is eliminated.  
1.6.3 XpressRAM Memory Subsystem  
1.6.1 Graphics Accelerator  
The memory controller drives a 64-bit SDRAM port  
directly. The SDRAM memory array contains both the  
main system memory and the graphics frame buffer. Up to  
four module banks of SDRAM are supported. Each mod-  
ule bank can have two or four component banks depend-  
ing on the memory size and organization. The maximum  
configuration is four module banks with four component  
banks, each providing a total of 16 open banks. The maxi-  
mum memory size is 256 MB.  
The graphics accelerator is a full-featured GUI accelera-  
tor. The graphics pipeline implements a bitBLT engine for  
frame buffer bitBLTs and rectangular fills. Additional  
instructions in the integer unit may be processed, as the  
bitBLT engine assists the CPU in the bitBLT operations  
that take place between system memory and the frame  
buffer. This combination of hardware and software is used  
by the display driver to provide very fast bidirectional  
transfers between system memory and the frame buffer.  
The bitBLT engine also draws randomly oriented vectors,  
and scanlines for polygon fill. All of the pipeline operations  
described in the following list can be applied to any bitBLT  
operation.  
The memory controller handles multiple requests for  
memory data from the GXLV processor, the graphics  
accelerator and the display controller. The memory con-  
troller contains extensive buffering logic that helps mini-  
mize contention for memory bandwidth between graphics  
and CPU requests. The memory controller cooperates  
with the internal bus controller to determine the cacheabil-  
ity of all memory references.  
Pattern Memory: Render with 8x8 dither, 8x8 mono-  
chrome, or 8x1 color pattern.  
Color Expansion: Expand monochrome bitmaps to  
full depth 8- or 16-bit colors.  
1.6.4 PCI Controller  
Transparency: Suppresses drawing of background  
pixels for transparent text.  
The GXLV processor incorporates a full-function PCI  
interface module that includes the PCI arbiter. All  
accesses to external I/O devices are sent over the PCI  
bus, although most memory accesses are serviced by the  
SDRAM controller. The internal bus interface unit contains  
address mapping logic that determines if memory  
accesses are targeted for the SDRAM or for the PCI bus.  
Raster Operations: Boolean operation combines  
source, destination, and pattern bitmaps.  
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