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HT113JA 参数 Datasheet PDF下载

HT113JA图片预览
型号: HT113JA
PDF下载: 下载PDF文件 查看货源
内容描述: 棒球游戏液晶 [Baseball LCD Game]
分类和应用: 驱动程序和接口接口集成电路游戏LTE
文件页数/大小: 14 页 / 180 K
品牌: HOLTEK [ HOLTEK SEMICONDUCTOR INC ]
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HT113JA  
¨
¨
PAUSE key again, then the game contin-  
ues.  
Inside corner ball: Press ¬ key and then  
press B key.  
¨
If the power has been switched off in the  
PAUSE mode (automatically or manually),  
the system will automatically save the  
screen. When power is turned on again, it  
will go back to the frozen screen. Press the  
PAUSE key again and the game continues.  
Outside corner ball: Press ® key and then  
press B key.  
·
·
·
If the player does not pitch within 7 seconds  
during his turn at defense, the pitcher will  
pitch a straight ball.  
If the score is even after the 9th inning, the  
match can be extended to a maximum of 19 in-  
nings.  
·
Displaying the scoreboard  
The level, inning, or score will be shown on  
the scoreboard at the proper time according to  
the following:  
There are various ways to finish a game:  
¨
When the first part of the 7th inning is over,  
or the second part of the 7th and 8th inning  
is proceeding and the player's score is less  
than the opponent's by 10 or more points.  
¨
LEVEL  
Press Key A before the START key is  
pressed. It will show LEVEL 1 or LEVEL 2  
(if not set, LEVEL 1 is assigned). The dis-  
play looks like L:1 or L:2.  
¨
¨
The second part or the 7th or 8th inning is  
over and the player's score is higher than  
the opponent's by 10 or more points.  
¨
INNING  
Conditions wherein the innings flashes are  
as follows:  
The first part of the 9th inning is over or the  
second part of the 9th inning is proceeding,  
and the player's score is less than that of the  
opponent's.  
-
After pressing the START key  
-
Changing defense/offense position  
-
¨
The second part of the 9th inning or above is  
over and the player's score is higher than  
that of the opponent's.  
During the game time, runner stops run-  
ning and the defender stops passing the  
ball for 5 seconds.  
¨
¨
When the score reaches 19.  
¨
SCORE  
The second part of the 19th inning is over.  
This is the player's score, the right one is  
the opponent's score. The highest score ra-  
tio is 19:19. It is shown in the following situ-  
ation:  
·
·
When the game is over, the screen reverts to  
the very beginning prior to the start. "GAME  
OVER" flashes on the bottom left corner. The  
result is shown on the scoreboard. At this  
point, the player can restart the game.  
-
0:0 is shown in pitching practice.  
-
Score is shown after flashing inning.  
-
When the game is over, score is shown.  
Auto power off function: HT113JA has an  
auto power off function. It has a countdown  
time of 4.5 minutes. If no key is pressed  
within 4.5 minutes, power is automatically  
turned off to save energy. When power is off,  
press the ON/OFF key to turn it on. If any key  
is pressed before auto power off, the count-  
down is restarted.  
Counting method  
Counting method is in accordance with regular  
baseball rules.  
Sound effects  
·
HT113JA consists of 14 kinds of sound effects.  
·
Pause function  
¨
¨
¨
¨
Sound for hitting the ball  
Sound for high ball  
Sound for STRIKE  
Sound for BALL  
¨
During the game, press the PAUSE key at  
any time to stop the game. At this moment,  
the screen is frozen. Only "PAUSE" and the  
umpires are flashing relatively. Press the  
4
December 14, 1999