Figure 125. Memory Sections(1)
Program Memory
BOOTSZ = '10'
Program Memory
BOOTSZ = '11'
$0000
$0000
Application Flash Section
Application Flash Section
End RWW
End RWW
Start NRWW
Start NRWW
Application Flash Section
Boot Loader Flash Section
Application Flash Section
Boot Loader Flash Section
End Application
End Application
Start Boot Loader
Flashend
Start Boot Loader
Flashend
$0000
Program Memory
BOOTSZ = '01'
Program Memory
BOOTSZ = '00'
$0000
Application Flash Section
Application flash Section
End RWW, End Application
End RWW
Start NRWW, Start Boot Loader
Start NRWW
Application Flash Section
Boot Loader Flash Section
End Application
Boot Loader Flash Section
Start Boot Loader
Flashend
Flashend
Note:
1. The parameters in the figure above are given in Table 99 on page 255.
Boot Loader Lock Bits
If no Boot Loader capability is needed, the entire Flash is available for application code.
The Boot Loader has two separate sets of Boot Lock bits which can be set indepen-
dently. This gives the user a unique flexibility to select different levels of protection.
The user can select:
•
•
•
•
To protect the entire Flash from a software update by the MCU
To protect only the Boot Loader Flash section from a software update by the MCU
To protect only the Application Flash section from a software update by the MCU
Allow software update in the entire Flash
See Table 95 and Table 96 for further details. The Boot Lock bits can be set in software
and in Serial or Parallel Programming mode, but they can be cleared by a Chip Erase
command only. The general Write Lock (Lock Bit mode 2) does not control the program-
ming of the Flash memory by SPM instruction. Similarly, the general Read/Write Lock
(Lock Bit mode 3) does not control reading nor writing by LPM/SPM, if it is attempted.
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ATmega32(L)
2503J–AVR–10/06