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TSL2563 参数 Datasheet PDF下载

TSL2563图片预览
型号: TSL2563
PDF下载: 下载PDF文件 查看货源
内容描述: 低压灯 - 数字转换器 [LOW-VOLTAGE LIGHT-TO-DIGITAL CONVERTER]
分类和应用: 转换器
文件页数/大小: 38 页 / 432 K
品牌: TAOS [ TEXAS ADVANCED OPTOELECTRONIC SOLUTIONS ]
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TSL2562, TSL2563  
LOW-VOLTAGE  
LIGHT-TO-DIGITAL CONVERTER  
TAOS066J MAY 2007  
APPLICATION INFORMATION: SOFTWARE  
Calculating Lux  
The TSL256x is intended for use in ambient light detection applications such as display backlight control, where  
adjustments are made to display brightness or contrast based on the brightness of the ambient light, as  
perceived by the human eye. Conventional silicon detectors respond strongly to infrared light, which the human  
eye does not see. This can lead to significant error when the infrared content of the ambient light is high, such  
as with incandescent lighting, due to the difference between the silicon detector response and the brightness  
perceived by the human eye.  
This problem is overcome in the TSL256x through the use of two photodiodes. One of the photodiodes  
(channel 0) is sensitive to both visible and infrared light, while the second photodiode (channel 1) is sensitive  
primarily to infrared light. An integrating ADC converts the photodiode currents to digital outputs. Channel 1  
digital output is used to compensate for the effect of the infrared component of light on the channel 0 digital  
output. The ADC digital outputs from the two channels are used in a formula to obtain a value that approximates  
the human eye response in the commonly used Illuminance unit of Lux:  
Chipscale Package  
1.4  
For 0 < CH1/CH0 0.52  
For 0.52 < CH1/CH0 0.65  
For 0.65 < CH1/CH0 0.80  
For 0.80 < CH1/CH0 1.30  
For CH1/CH0 > 1.30  
Lux = 0.0315 CH0 0.0593 CH0 ((CH1/CH0)  
Lux = 0.0229 CH0 0.0291 CH1  
Lux = 0.0157 CH0 0.0180 CH1  
Lux = 0.00338 CH0 0.00260 CH1  
Lux = 0  
)
TMB Package  
1.4  
For 0 < CH1/CH0 0.50  
For 0.50 < CH1/CH0 0.61  
For 0.61 < CH1/CH0 0.80  
For 0.80 < CH1/CH0 1.30  
For CH1/CH0 > 1.30  
Lux = 0.0304 CH0 0.062 CH0 ((CH1/CH0)  
Lux = 0.0224 CH0 0.031 CH1  
Lux = 0.0128 CH0 0.0153 CH1  
Lux = 0.00146 CH0 0.00112 CH1  
Lux = 0  
)
The formulas shown above were obtained by optical testing with fluorescent and incandescent light sources,  
and apply only to open-air applications. Optical apertures (e.g. light pipes) will affect the incident light on the  
device.  
Simplified Lux Calculation  
Below is the argument and return value including source code (shown on following page) for calculating lux.  
The source code is intended for embedded and/or microcontroller applications. Two individual code sets are  
provided, one for the chipscale package and one for the TMB package. All floating point arithmetic operations  
have been eliminated since embedded controllers and microcontrollers generally do not support these types  
of operations. Since floating point has been removed, scaling must be performed prior to calculating illuminance  
if the integration time is not 402 ms and/or if the gain is not 16as denoted in the source code on the following  
pages. This sequence scales first to mitigate rounding errors induced by decimal math.  
extern unsigned int CalculateLux(unsigned int iGain, unsigned int tInt, unsigned int  
ch0, unsigned int ch1, int iType)  
Copyright E 2007, TAOS Inc.  
The LUMENOLOGY r Company  
r
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22  
www.taosinc.com  
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