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30070-53 参数 Datasheet PDF下载

30070-53图片预览
型号: 30070-53
PDF下载: 下载PDF文件 查看货源
内容描述: 的Geode ™ GXLV处理器系列的低功耗X86集成解决方案 [Geode⑩ GXLV Processor Series Low Power Integrated x86 Solutions]
分类和应用: 外围集成电路时钟
文件页数/大小: 247 页 / 4117 K
品牌: NSC [ National Semiconductor ]
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Integrated Functions (Continued)  
4.5.7 Graphics Memory Map  
for the various buffers are programmable for a high  
degree of flexibility in memory organization.  
The GXLV processor supports a maximum of 4 MB of  
graphics memory and will map it to an address space (see  
Figure 4-2 on page 98) higher than the maximum amount  
of installed RAM. The graphics memory aperture physi-  
cally resides at the top of the installed system RAM. The  
start address and size of the graphics memory aperture  
are programmable on 512 KB boundaries. Typically, the  
system BIOS sets the size and start address of the graph-  
ics memory aperture during the boot process based on  
the amount of installed RAM, user defined CMOS set-  
tings, hard coded, etc. The graphics pipeline and display  
controller address the graphics memory with a 20-bit off-  
set (address bits [21:2]) and four byte enables into the  
graphics memory aperture. The graphics memory stores  
several buffers that are used to generate the display: the  
frame buffer, compressed display buffer, VGA memory,  
and cursor pattern(s). Any remaining off-screen memory  
within the graphics aperture may be used by the display  
driver as desired or not at all.  
4.5.7.2 Frame Buffer and Compression Buffer Orga-  
nization  
The GXLV processor supports primary display modes  
640x480, 800x600, and 1024x768 at both 8-bpp and 16-  
bpp, and 1280x1024 at 8-bpp. Pixels are packed into  
DWORDs as shown in Figure 4-15.  
In order to simplify address calculations by the rendering  
hardware, the frame buffer is organized in an XY fashion  
where the offset is simply a concatenation of the X and Y  
pixel addresses. All 8-bpp display modes with the excep-  
tion of the 1280x1024 resolution will use a 1024-byte line  
delta between the starting offsets of adjacent lines. All 16-  
bpp display modes and 1280x1024x8-bpp display modes  
will use a 2048-byte line delta between the starting offsets  
of adjacent lines. If there is room, the space between the  
end of a line and the start of the next line will be filled with  
the compressed display data for that line, thus allowing  
efficient memory utilization. For 1024x768 display modes,  
the frame-buffer line size is the same as the line delta, so  
no room is left for the compressed display data between  
lines. In this case, the compressed display buffer begins  
at the end of the frame buffer region and is linearly  
mapped.  
4.5.7.1 DC Memory Organization Registers  
The display controller contains a number of registers that  
allow full programmability of the graphics memory organi-  
zation. This includes starting offsets for each of the buffer  
regions described above, line delta parameters for the  
frame buffer and compression buffer, as well as com-  
pressed line-buffer size information. The starting offsets  
16-bpp up to 1024x768  
8-bpp up to 1280x1024  
8-bpp up to 1024x768  
(0, 0)  
DWORD 0 DWORD 1  
(1023,0)  
(0, 0)  
DWORD 0  
(2047,0)  
DWORD 1  
...  
...  
(0, 1023)  
(1023, 1023)  
(0, 1023)  
(2047, 1023)  
DWORD  
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9  
Bit Position  
8 7 6 5 4 3 2 1 0  
Address  
3h  
2h  
1h  
0h  
(0,0)  
Pixel Org - 8-bpp  
Pixel Org - 16-bpp  
(3,0)  
(2,0)  
(1,0)  
(1,0)  
(0,0)  
Figure 4-15. Pixel Arrangement Within a DWORD  
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