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30044-23 参数 Datasheet PDF下载

30044-23图片预览
型号: 30044-23
PDF下载: 下载PDF文件 查看货源
内容描述: 的Geode ™ GXM处理器与MMX支持集成的x86解决方案 [Geode⑩ GXm Processor Integrated x86 Solution with MMX Support]
分类和应用: 微控制器和处理器外围集成电路微处理器
文件页数/大小: 244 页 / 4221 K
品牌: NSC [ National Semiconductor ]
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Integrated Functions (Continued)  
4.5.8 Graphics Memory Map  
for the various buffers are programmable for a high  
degree of flexibility in memory organization.  
The GXm processor supports a maximum of 4 MB of  
graphics memory and will map it to an address space (see  
Figure 4-2 on page 93) higher than the maximum amount  
of installed RAM. The graphics memory aperture physi-  
cally resides at the top of the installed system RAM. The  
start address and size of the graphics memory aperture  
are programmable on 128 KB boundaries. Typically, the  
system BIOS sets the size and start address of the graph-  
ics memory aperture during the boot process based on  
the amount of installed RAM, user defined CMOS set-  
tings, and display resolution. The graphics pipeline and  
display controller address the graphics memory with a 20-  
bit offset (address bits [21:2]) and four byte enables into  
the graphics memory aperture. The graphics memory  
stores several buffers that are used to generate the dis-  
play: the frame buffer, compressed display buffer, VGA  
memory, and cursor pattern(s). Any remaining off-screen  
memory within the graphics aperture may be used by the  
display driver as desired or not at all.  
4.5.8.2 Frame Buffer and Compression Buffer  
Organization  
The GXm processor supports primary display modes  
640x480, 800x600, and 1024x768 at both 8 BPP and 16  
BPP, and 1280x1024 at 8 BPP. Pixels will be packed into  
DWORDs as shown in Figure 4-15.  
In order to simplify address calculations by the rendering  
hardware, the frame buffer is organized in an XY fashion  
where the offset is simply a concatenation of the X and Y  
pixel addresses. All 8 BPP display modes with the excep-  
tion of 1280x1024 resolution will use a 1024-byte line  
delta between the starting offsets of adjacent lines. All 16  
BPP display modes and 1280x1024x8 BPP display  
modes will use a 2048-byte line delta between the starting  
offsets of adjacent lines. If there is room, the space  
between the end of a line and the start of the next line will  
be filled with the compressed display data for that line,  
thus allowing efficient memory utilization. For 1024x768  
display modes, the frame-buffer line size is the same as  
the line delta, so no room is left for the compressed dis-  
play data between lines. In this case, the compressed dis-  
play buffer begins at the end of the frame buffer region  
and is linearly mapped.  
4.5.8.1 DC Memory Organization Registers  
The display controller contains a number of registers that  
allow full programmability of the graphics memory organi-  
zation. This includes starting offsets for each of the buffer  
regions described above, line delta parameters for the  
frame buffer and compression buffer, as well as com-  
pressed line-buffer size information. The starting offsets  
(0, 0)  
(1023,0)  
DWORD 0  
(0, 1023)  
(1023, 1023)  
Bit Position  
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0  
Address  
3h  
2h  
1h  
0h  
(0,0)  
Pixel Org - 8 BPP  
Pixel Org - 16 BPP  
(3,0)  
(2,0)  
(1,0)  
(1,0)  
(0,0)  
Figure 4-15. Pixel Arrangement Within a DWORD  
Revision 3.1  
135  
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