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HT46C23(28S0P) 参数 Datasheet PDF下载

HT46C23(28S0P)图片预览
型号: HT46C23(28S0P)
PDF下载: 下载PDF文件 查看货源
内容描述: [暂无描述]
分类和应用:
文件页数/大小: 48 页 / 407 K
品牌: HOLTEK [ HOLTEK SEMICONDUCTOR INC ]
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HT46R23/HT46C23  
Functional Description  
Execution Flow  
When executing a jump instruction, conditional skip ex-  
ecution, loading PCL register, subroutine call, initial re-  
set, internal interrupt, external interrupt or return from  
subroutine, the PC manipulates the program transfer by  
loading the address corresponding to each instruction.  
The system clock for the microcontroller is derived from  
either a crystal or an RC oscillator. The system clock is  
internally divided into four non-overlapping clocks. One  
instruction cycle consists of four system clock cycles.  
The conditional skip is activated by instructions. Once  
the condition is met, the next instruction, fetched during  
the current instruction execution, is discarded and a  
dummy cycle replaces it to get the proper instruction.  
Otherwise proceed with the next instruction.  
Instruction fetching and execution are pipelined in such  
a way that a fetch takes an instruction cycle while de-  
coding and execution takes the next instruction cycle.  
However, the pipelining scheme causes each instruc-  
tion to effectively execute in a cycle. If an instruction  
changes the program counter, two cycles are required to  
complete the instruction.  
The lower byte of the program counter (PCL) is a read-  
able and writeable register (06H). Moving data into the  
PCL performs a short jump. The destination will be  
within 256 locations.  
Program Counter - PC  
The program counter (PC) controls the sequence in  
which the instructions stored in program PROM are exe-  
cuted and its contents specify full range of program  
memory.  
When a control transfer takes place, an additional  
dummy cycle is required.  
Program Memory - ROM  
After accessing a program memory word to fetch an in-  
struction code, the contents of the program counter are in-  
cremented by one. The program counter then points to the  
memory word containing the next instruction code.  
The program memory is used to store the program in-  
structions which are to be executed. It also contains  
data, table, and interrupt entries, and is organized into  
4096´15 bits, addressed by the program counter and ta-  
ble pointer.  
T
1
T
2
T
3
T
4
T
1
T
2
T
3
T
4
T
1
T
2
T
3
T
4
S
y
s
t
e
m
C
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o
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O
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(
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P
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P
C
+
1
P
C
+
2
P
C
F
e
t
c
h
I
N
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(
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C
)
E
x
e
c
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t
e
I
N
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(
P
C
-
1
)
F
e
t
c
h
I
N
S
T
(
P
C
+
1
)
E
x
e
c
u
t
e
I
N
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T
(
P
C
)
F
e
t
c
h
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S
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(
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+
2
)
E
x
e
c
u
t
e
I
N
S
T
(
P
C
+
1
)
Execution Flow  
Program Counter  
Mode  
*11 *10  
*9  
0
*8  
0
*7  
0
*6  
0
*5  
0
*4  
0
*3  
0
*2  
0
*1  
0
*0  
0
Initial Reset  
External Interrupt  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
Timer/Event Counter Overflow  
A/D Converter Interrupt  
I2C Bus Interrupt  
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
1
1
0
0
0
0
0
0
0
1
0
0
0
0
Skip  
PC+2  
@7 @6 @5 @4 @3 @2 @1 @0  
Loading PCL  
*11 *10  
#11 #10  
*9  
*8  
#8  
S8  
Jump, Call Branch  
Return from Subroutine  
#9  
#7  
S7  
#6  
S6  
#5  
S5  
#4  
S4  
#3  
S3  
#2  
S2  
#1  
S1  
#0  
S0  
S11 S10 S9  
Program Counter  
Note: *11~*0: Program counter bits  
#11~#0: Instruction code bits  
S11~S0: Stack register bits  
@7~@0: PCL bits  
Rev. 1.40  
6
September 3, 2003